A Comprehensive Guide to Gain Staging, Recording, Mixing, and Mastering Levels for Classical Guitarists, Part II
Part II - Mixing & Mastering Levels
Embarking on the musical voyage of recording classical guitar involves numerous steps, each with its own significance. We've previously explored gain staging and setting recording levels - fundamental processes that lay the groundwork for a pristine, high-quality recording. Our focus now turns to two intricate yet essential aspects: setting the mixing and mastering levels correctly.
The mixing phase is where we ensure each microphone used in capturing the performance is balanced and clear, contributing to a rich and harmonious soundstage. Following this, we dive into mastering - the final step that optimizes the recording's levels and tonal balance for various playback systems and streaming platforms.
In Part II of this series, we'll delve deep into the processes of mixing and mastering levels, providing insights to help you polish your classical guitar recordings to their fullest potential.
Mixing Levels
In the mixing stage, we blend and balance the individual elements of our recording. This stage is critical in ensuring the complete richness of the guitar is captured, with no aspect dominating the others. This balancing act becomes especially crucial when recording classical guitar, where we often employ multiple microphones to capture a comprehensive sonic image of the instrument.
Balancing the Multiple Microphones
During my recording sessions, I often employ multiple microphones, each positioned at different locations to capture a broad spectrum of the guitar's tonality. Each microphone contributes a unique facet to the overall sound, and blending these distinctive 'voices' is key to creating a robust and rich recording.
When using the AB Stereo technique, I often process both microphones together, maintaining the natural balance they create. However, it's not uncommon that I might apply additional EQ or other treatments to each microphone separately, if there is a problem that stands out.
M/S Stereo with Neumann TLM 193 & 170, each microphone gets different treatment
For more complex microphone arrays, I apply thorough care to each microphone, treating each channel individually. This might involve applying EQ adjustments or other processing to each track separately, to ensure they blend harmoniously together. For a classical guitar, I aim for a mix level of around -18 dBFS, with peaks no higher than -6 dBFS.
It's crucial to monitor each channel's levels, ensuring that none are too loud or overdriven. This helps prevent potential distortion and maintains the integrity of the recording, leading to a balanced and natural-sounding result.
Using Reference Tracks to Maintain Perspective
Working extensively on my mixes sometimes makes me overly familiar with the material, leading to a potential loss of objectivity. To counter this, I utilize reference tracks. These are, essentially, sonic benchmarks that guide me in crafting the depth, presence, and dynamic contrast of my guitar recordings. My advice is to make a list of your favourite-sounding classical guitar recordings and occasionally compare them to your mix.
While the aim is not to mimic these references, juxtaposing my mix with these standards helps regain perspective and fosters fresh insights. This practice ensures that my recordings can confidently stand alongside commercially produced tracks, adding an invaluable layer of quality control to the mixing process.
Preserving the Dynamics: Taming Peaks Without Sacrificing Expressiveness
Classical guitar draws much of its expressive power from subtle variations in loudness and intensity. To honour this characteristic, I strive to preserve the instrument's natural dynamic range as much as possible in my mixes, generally avoiding the use of compression, which can flatten these dynamics and yield an unnatural sound.
In some cases, however, a track may have rogue peaks that cause distortion. To prevent this, I turn to a limiter, specifically the FabFilter Pro-L2. This limiter tactfully reins in these peaks, maintaining the overall dynamic shape of the performance without introducing the potential adverse effects of compression.
High-quality studio monitors for accurate listening
There are exceptions, of course. If I'm faced with a subpar recording that needs salvaging, or if the classical guitar is part of an ensemble mix, I might cautiously introduce compression to help the guitar find its place among the other instruments. But for solo classical guitar recordings, my preference is always to allow the instrument's natural dynamics breath. The true beauty of the classical guitar, after all, resides in its subtleties and nuances.
Mastering Levels: The Final Adjustments to Your Classical Guitar Recording
Mastering is the last but certainly not the least important stage in music production. It's in this phase that we delicately adjust the overall levels and tonal balance of the mix, making sure it's polished and cohesive for listeners. In classical guitar recordings, mastering's primary goals are to ensure that the recording sounds its best across various playback systems and to prepare it for distribution on streaming platforms. While mastering doesn't drastically transform the recording, it refines it, solidifying its sonic integrity and ensuring it's ready for the world to hear.
Deciphering LUFS for Consistent Perceived Loudness
A significant aspect of mastering is understanding and correctly using LUFS, or Loudness Units relative to Full Scale. Unlike Peak or RMS levels, which measure the absolute values of audio signals, LUFS take into account the human perception of loudness. In other words, they measure loudness as our ears perceive it.
This is based on the fact that human hearing is frequency-dependent. We are more sensitive to some frequencies compared to others, especially in the mid-range. LUFS measurements integrate these psychoacoustic principles, providing a more accurate measure of perceived loudness. This ensures recorded music retains its intended impact, regardless of the playback scenario, providing consistency across different platforms and distribution methods.
Youlean Loudness Meter is an essential tool
A reliable loudness meter is a vital tool for effective mastering. My choice is the Youlean Loudness Meter, a free tool that's become an invaluable asset in my mastering toolkit as it provides accurate LUFS measurements, peak levels, and true peak readings, all crucial for mastering.
The Youlean Loudness Meter also gives us the ability to monitor the loudness over time, providing a clear, visual representation of the dynamic range throughout our recording. This information is crucial when making adjustments during mastering.
Aiming for Optimal Loudness
Mastering is not about winning a loudness war. Instead, it's about achieving a comfortable and consistent listening level that provides an enjoyable experience across various listening scenarios. I typically aim for a loudness level of -14 LUFS. In addition, I ensure that my recordings remain below -1dB True Peak. This practice avoids potential clipping and distortion, preserving the natural dynamics and integrity of the recording.
Striking the Right Tone, One Level at a Time
The journey towards a professional-sounding classical guitar recording is a meticulous one. It calls for a keen eye (and ear) at every stage of the process, from capturing a clean signal, through balancing your recording and mixing levels, to the final act of polishing your track through mastering.
But it not just about mastering the technicalities. It's a delicate dance between the science of sound and the artistry of music. We're not simply chasing perfect readings on a meter. Our true pursuit is to transpose the nuances, emotions, and soul of the performance into a recording that touches the heart of the listener.
Best Reverb Plugin for Classical Guitar
Classical guitar performance is meant to be experienced in a natural space; the player, the guitar, the room, and the audience summon an ensemble and create a unique contract. As recordists, we aspire to capture such magical moments, but we don't always have the luxury to operate in fantastic-sounding spaces. As producers, we sometimes record in our homes or bland-sounding studios, in such occasions, the use of artificial reverb is unavoidable.
For a decade or so, I've been a happy user of 2CAudio's reverb plugins, Breeze at first and then Aether, as you can read in my post for the Three Essential Plugins for Classical Guitar. However, I recently got a MacBook Air M2 (review coming soon), and these plugins are not yet compatible with Apple's processors. Thus, although I'm still pretty satisfied with the results I got from both Aether and Breeze, I have to find their replacement.
Note: As I learned after starting this test, Logic can run x86-x64 plugins natively and without having to setup Rosetta. Possibly with a hit on the CPU, but this should only become appartent on more heavy projects that solo classical guitar recordings. This fact make the need to find new plugins a but less imminent.
After an initial market research, I downloaded trial versions of all plugins that caught my eye and are compatible with apple's silicon. Testing software with so many variables can be intensive, therefore I spent enough time with each plugin to understand its interface and try to make it work for my taste and needs.
The reverbs I tested this time:
Neunaber WET Reverberator
Strymon BigSky
Universal Audio Lexicon 224 Digital Reverb (Spark Native)
Universal Audio Pure Plate Reverb (Spark Native)
FLUX IRCAM Verb v3
Apple Chromaverb
RELAB RX480
RELAB RX480 Essentials
FabFilter Pro-R FLUX IRCAM Verb v3
LiquidSonics Seventh Heaven
TC Electronic VSS4 HD Native (Non-compatible with Apple ARM Processors)
2CAudio Aether (Non-compatible with Apple ARM Processors)
2CAudio Breeze2 (Non-compatible with Apple ARM Processors)
My final assessment of the usefulness of these plugins is asserted not only on sound quality, ιntuitiveness and adjustability play a minor but meaningful role.
My least favourite reverb plugins
Neunaber WET Reverberator
No matter how much I tried, I couldn't make the Neunaber WET Reverberator Plugin sound decent enough for my uses. I wanted to like the sound, as the WET pedal, that the algorithm originates, is quite popular among electric and flamenco guitarists. In all settings, there is always some chorusing on the reverb tail that I couldn't remove, and the space doesn't sound realistic, natural or with a desirable sound signature.
The price of the WET Reverberator Plugin is reasonable, but considering that there are a few plugins at a similar price (especially during sales), besides the decent sounding free plugins included with most major DAWs, I cannot recomended it even for those on a tight budget.
Strymon BigSky
Another plugin ported recently from a pedal with an almost cult-like following is the Strymon BigSky Plugin. I was looking forward to testing it, however the experience was underwhelming. Not only the sound quality of the Room, Plate and Hall algorithms was not on par with the other reverbs of my test, but the tweakability was also pretty limited. Perhaps the other algorithms included could justify the high praise and price, but for classical guitar, the sounds were not convincing enough. Thus, another hard pass unless you are looking for shimmer reverbs for your classical guitar.
Apple ChromaVerb
The last of the three not-good-enough reverb plugins is Apple’s ChromaVerb, which is included in Logic's vast plugin collection. The UI is much more intuitive than the "pedal" plugins, and getting a usable sound was not that hard. As expected, the ambience created by the ChromaVerb pales in comparison to the most sophisticated reverbs of the test; it lacks finesse and sounds more like an effect than a realistic space. But given that this is a free option, the results were better than expected.
The good but not-for-me
LiquidSonics Seventh Heaven
Another plugin that seems to be loved by many producers is the LiquidSonics Seventh Heaven. LiquidSonics claims to reproduce the algorithms of the acclaimed Bricasti M7. I have never used the M7 in person, so I cannot confirm or deny this. What I can back up is that the Seventh Heaven has a rich and refined sound, and I can see why it is so popular. The interface is pretty modern and intuitive, I was able to get a sound I liked right away. After comparing it to some of the other plugins though, I concluded that it sounds a bit too polished and generic for my taste. It is worth noting that the Seventh Heaven is the only convolution-based reverb of the test.
Moving on, a reverb plugin that will satisfy those who want extreme control over how the space sounds is the FLUX IRCAM Verb v3. The Verb v3 creates the most realistic-sounding room recreation of the bunch, and could be perfect for film production or other uses that realism and accuracy are desired. In addition, the control the UI provides is pretty phenomenal. I needed some time to get to know how every parameter affects the sound, but after a while, the somewhat uncommon layout made total sense, and I was pleased by how much control the Flux plugin offers. Soundwise, the IRCAM reverb lucks a bit of musicality and elegance for solo classical instruments.
FLUX IRCAM Verb v3
A utility reverb plugin
One of my favourite plugin developers is FabFilter. I really like how powerful their various plugins are, love the clean and pristine sound quality, and appreciate the modern and intuitive UI. I own their Mastering bundle and use it almost every day.
I downloaded the trial version of the Pro-R when it was released a few years ago and did enjoy the user interface and sound, but not enough to change the 2CAudio reverbs I have been using almost forever. This time, I got to play more with the Pro-R and even used it in the production of my latest release: 'Will Have Been'. It is a very intuitive and capable reverb plugin, not my favourite sounding of the bunch but very useful and easy to use. So, I'm debating getting it now or waiting for a sale, but FabFilter's Pro-R will definitely find its place in my collection.
FabFilter Pro-R
Rent or own
Universal Audio Lexicon 224
A reverb plugin I was happy to see released in native format - without requiring the expensive dongle that is called Apollo - is Universal Audio's Lexicon 224 Digital Reverb. Universal Audio has the resources to create some great plugins, but some of the hype comes from the fact that they were only available through their DSP-powered interfaces. That was perhaps necessary a decade ago, but computers today are so powerful that this business model makes little to no sense. With the release of Spark Native, Universal Audio seems to have realised that.
Universal Audio Pure Plate
The Universal Audio Lexicon 224 Digital Reverb sounds musical and manages not to get in a way. Besides, lots of attention has been given on the UI, which looks beautiful but is a bit limited. The Pure Plate reverb sounded perhaps even more musical, albeit less natural for solo classical guitar.
I liked both reverbs from Universal Audio, but if there is one thing I hate more than USB dongles is the subscription model for software - an argument against using Adobe apps as well. Now, $149,99 a year for all the Spark Native plugins is not so bad. But, considering that I don't have any use for any of the other plugins, I decided to cancel my subscription at the end of the trial period and reevaluate later.
Early reflection goodness
When I first got into recording, personal computers were not powerful enough, and native plugin offerings were pretty limited. For that, I used to own a TC Electronic Powercore unit and loved the TC VSS4 algorithm. The Powercore was much of a hustle later on for me to keep using it, and native plugins became capable enough, so I parted ways with it. TC Electronic released the VSS4 HD Native plugin, and although it is not compatible with apple silicon yet, including it in the comparisons can only be constructive.
TC Electronic VSS4 HD
The VSS4 HD sounds pristine and lush, with some of the most realistic early reflections. It makes any recording sound somewhat more three-dimensional. Oher algorithms may sound more pleasing for longer reverbs, but the VSS4 HD is hard to beat for short realistic reverbs.
Vintage vibes
RELAB RX480 v4
One of the best-sounding reverbs of the bunch is the RELAB RX480 Dual-Engine V4. It is supposed to be sample-accurate dual engine recreation of the legendary Lexicon 480L. I cannot confirm or deny the claim as I never had the pleasure to listen one in person. The RX480 is truly stunning with its plush, thick sound. A more modern UI could make the RX480 more straightfoward, as the LARC-type graphic control would make more sense to those with experience with the original Lexicon units, but I could live with that. It is much more impreesive than the UAD 224 Reverb and sounds more pleasing to my ears. The Random Hall algorithm especially is impeccable.
Moreover, RELAB has a lighter version, the RX480 Essentials, which packs the same basic 480L sound with a less overwhelming UI and at a burgain price for what you get.
The familiar
2CAudio Aether
I purchased the 2CAudio Breeze several years ago, then moved on to the Aether. I'm using both plugins it tandem sometimes; the Breeze for a more natural space and Aether for a thicker sound. Both plugins are exceptional, with first-rate sound quality and offer plenty of control. I was so pleased with this combination that I stopped looking for other reverbs. I somehow also missed trying the Breeze2 when it got released.
As it is obvious, I'm used to the sound of these plugins. I downloaded a trial version of Breeze2 to conclude this comparison. Both 2CAudio plugins sound admirable, with the Aether being the most versatile, especially for those who are also into sound design. But I was particularly surprised by the Breeze2. The placement of the solo classical guitar in space is very realistic and offers lots of depth. The Breeze2 sounds lush without sounding as much as an effect or too sterile as some of the other plugins.
2CAudio Breez2
Although it is not yet compatible with the Apple ARM chips, and perhaps there never will be. Given that I already had the first version, the update to the Breeze2 was inexpensive for me, so I didn't give a second though. Unfortunatelly, due a dispute at 2CAudio, the future of the company is currently uncertain. So, I cannot recommend either one, at least for now.
Some thoughts on convolution reverb
I've tried convolution reverbs in the past and had determined that they don't work for me, but I thought that this time might be different perhaps. In addition to Apple's Space Designer, I downloaded the Inspired Acoustics Inspirata Silver and HOFA IQ Reverb v2. As much as I wanted to like them, I never got them to blend well with the dry tone. Admittingly, impulse respneses sound very natural and realistic, but It always sounds like a cross-fade of room ambience and classical guitar layers than an instrument in a room. Furthermore, the IRs tend to get a bit weird whenever I am pushing them. I understand that the results rely on the specific IRs, but I get satisfying results with algorithmic reverbs to investigate convolution reverbs further at this time.
Conclusions
If who don't have a problem with subscriptions and might have uses for the other UAD plugins, the Spark Native is hard to beat. For a versatile reverb with a clean but superb sound, the FabFilter Pro-R ticks all the boxes. Lastly, for vintagey charachter and thicker reverbs, the RELAB plugins are outstanding.
For me, the Breeze2 will replace the original Breeze for realistic but musical sounding spaces, and the LX480 will replace the Aether for characterful reverbs. And, I’ll keep an open spot for the FabFilter Pro-R.